SLOVE Cap/ Mechanics

Earning Cap

There are two primary caps: the Energy Cap and the Token Cap, which limit the daily amount of Energy users can have, and the amount of tokens users can accumulate each day.

Energy Cap

  • Users commence with 2/2 Energy.

  • The maximum Energy Cap is 20/20.

  • Energy can be increased by acquiring more or having higher-quality SEED Mon. (Refer to Energy System)

Daily Token Cap

  • The Token Cap can be increased by leveling up SEED Mon.

  • The Daily Token Cap is 300 $SLOVE.

  • The Token Cap is based on the level and rarity of the Leader Mon.

SEED Mon Level
Common
Uncommon
Rare
Epic

0

5

10

15

20

1

10

15

20

30

2

15

20

25

40

3

20

25

30

50

4

25

30

35

60

5

40

60

70

85

6

45

65

80

90

7

50

70

85

95

8

55

75

90

100

9

60

80

95

105

10

80

100

125

155

11

85

105

130

160

12

90

110

135

165

13

95

115

140

170

14

100

120

145

175

15

105

125

150

180

16

110

130

155

185

17

115

135

160

190

18

120

140

165

195

19

125

145

170

200

20

140

160

200

250

21

145

165

205

255

22

150

170

210

260

23

155

175

215

265

24

160

180

220

270

25

165

185

225

275

26

170

190

230

280

27

175

195

235

285

28

180

200

240

290

29

185

205

245

295

30

190

220

250

300

Earning Mechanics

The SLOVE/ SEED earnings are influenced by several factors:

  1. Total Energy

  2. SEED Mon (Class, Attributes, Quality & Level)

  3. System value: Value set by the game developer, subject to change.

  4. Parameter: A range of system values

  5. Tree NFT (TBA)

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