SLOVE Cap/ Mechanics
Earning Cap
There are two primary caps: the Energy Cap and the Token Cap, which limit the daily amount of Energy users can have, and the amount of tokens users can accumulate each day.
Energy Cap
Users commence with 2/2 Energy.
The maximum Energy Cap is 20/20.
Energy can be increased by acquiring more or having higher-quality SEED Mon. (Refer to Energy System)
Daily Token Cap
The Token Cap can be increased by leveling up SEED Mon.
The Daily Token Cap is 300 $SLOVE.
The Token Cap is based on the level and rarity of the Leader Mon.
0
5
10
15
20
1
10
15
20
30
2
15
20
25
40
3
20
25
30
50
4
25
30
35
60
5
40
60
70
85
6
45
65
80
90
7
50
70
85
95
8
55
75
90
100
9
60
80
95
105
10
80
100
125
155
11
85
105
130
160
12
90
110
135
165
13
95
115
140
170
14
100
120
145
175
15
105
125
150
180
16
110
130
155
185
17
115
135
160
190
18
120
140
165
195
19
125
145
170
200
20
140
160
200
250
21
145
165
205
255
22
150
170
210
260
23
155
175
215
265
24
160
180
220
270
25
165
185
225
275
26
170
190
230
280
27
175
195
235
285
28
180
200
240
290
29
185
205
245
295
30
190
220
250
300
Earning Mechanics
The SLOVE/ SEED earnings are influenced by several factors:
Total Energy
SEED Mon (Class, Attributes, Quality & Level)
System value: Value set by the game developer, subject to change.
Parameter: A range of system values
Tree NFT (TBA)
Last updated