# SLOVE Cap/ Mechanics

### **Earning Cap** <a href="#earning-cap" id="earning-cap"></a>

There are two primary caps: the Energy Cap and the Token Cap, which limit the daily amount of Energy users can have, and the amount of tokens users can accumulate each day.

### **Energy Cap** <a href="#daily-energy-cap" id="daily-energy-cap"></a>

* Users commence with 2/2 Energy.
* The maximum Energy Cap is 20/20.
* Energy can be increased by acquiring more or having higher-quality SEED Mon. (Refer to Energy System)

### **Daily Token Cap** <a href="#daily-token-cap" id="daily-token-cap"></a>

* The Token Cap can be increased by leveling up SEED Mon.
* The Daily Token Cap is 300 $SLOVE.
* The Token Cap is based on the level and rarity of the Leader Mon.

| SEED Mon Level | Common  | Uncommon | Rare    | Epic    |
| -------------- | ------- | -------- | ------- | ------- |
| 0              | 5       | 10       | 15      | 20      |
| **1**          | **10**  | **15**   | **20**  | 3**0**  |
| 2              | 15      | 20       | 25      | 40      |
| 3              | 20      | 25       | 30      | 50      |
| 4              | 25      | 30       | 35      | 60      |
| **5**          | **40**  | **60**   | **70**  | **85**  |
| 6              | 45      | 65       | 80      | 90      |
| 7              | 50      | 70       | 85      | 95      |
| 8              | 55      | 75       | 90      | 100     |
| 9              | 60      | 80       | 95      | 105     |
| **10**         | **80**  | **100**  | **125** | **155** |
| 11             | 85      | 105      | 130     | 160     |
| 12             | 90      | 110      | 135     | 165     |
| 13             | 95      | 115      | 140     | 170     |
| 14             | 100     | 120      | 145     | 175     |
| **15**         | **105** | **125**  | **150** | **180** |
| 16             | 110     | 130      | 155     | 185     |
| 17             | 115     | 135      | 160     | 190     |
| 18             | 120     | 140      | 165     | 195     |
| 19             | 125     | 145      | 170     | 200     |
| **20**         | **140** | **160**  | **200** | **250** |
| 21             | 145     | 165      | 205     | 255     |
| 22             | 150     | 170      | 210     | 260     |
| 23             | 155     | 175      | 215     | 265     |
| 24             | 160     | 180      | 220     | 270     |
| **25**         | **165** | **185**  | **225** | **275** |
| 26             | 170     | 190      | 230     | 280     |
| 27             | 175     | 195      | 235     | 285     |
| 28             | 180     | 200      | 240     | 290     |
| 29             | 185     | 205      | 245     | 295     |
| **30**         | **190** | **220**  | **250** | **300** |

### Earning Mechanics

The SLOVE/ SEED earnings are influenced by several factors:

1. Total Energy
2. SEED Mon (Class, Attributes, Quality & Level)
3. System value: Value set by the game developer, subject to change.
4. Parameter: A range of system values
5. Tree NFT (TBA)


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